Sew a quilt that attracts cats and earns buttons while meeting design goals. Colors, patterns and local arrangements all compete for a very small board.
Play style
Competitive
Suggested age
10+
Time to teach
About 8 min
Time to set up
About 4 min
Player elimination
No
How it plays
Tile draftingPattern building
Rules at a glance
Your goal
Score the most points from design goals, cats and buttons once every quilt is full.
The flow of play
1
Place one of the two patch tiles in your hand into an empty quilt space
2
Collect any cat or button tokens earned by the placement
3
Draft one of the three market tiles into your hand and refill the market
A quick introduction to the base game. Use your edition’s rulebook for full setup, card effects and exceptions.