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Settle an island whose terrain produces resources on dice rolls. Trade with other players to turn those resources into roads, settlements and cities.
- Time to teach
- About 15 min
- Time to set up
- About 10 min
How it plays
Rules at a glance
Base game for 3–4 players. The 5–6-player extension is a separate product.
Your goal
Reach ten victory points on your own turn.
The flow of play
- 1
Roll for resource production; on a seven, resolve discards and move the robber instead
- 2
Trade with other players or exchange resources with the supply at the available rate
- 3
Spend resources to build or buy development cards, and use eligible development cards within their limits
A quick introduction to the base game. Use your edition’s rulebook for full setup, card effects and exceptions.
Official rules ↗A feel for the game
tradingclassicbeginner friendly
Playing times and difficulty are catalog estimates and may vary by group and edition. Consult the official rulebook for complete rules.
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