Back to the shelfAll board games
Thematic illustration for Sushi Go!
CardFamilyQuick

Sushi Go!

Pass hands of sushi cards and choose dishes that score well together.

Players2–5 best with 4
Play time15–15 min
Complexity1/5 · Easy
Learn & set up5 min

Report an issue with this game

At the table

Build a meal by picking one card at a time and passing the rest. Different dishes reward pairs, sets, majorities or careful timing.

Play style
Competitive
Suggested age
8+
Time to teach
About 3 min
Time to set up
About 2 min
Player elimination
No

How it plays

Card draftingSet collection

Rules at a glance

Your goal

Score the most points over three rounds, including puddings scored after the final round.

The flow of play

  1. Choose one card from your hand and reveal everyone’s selections together

  2. Pass remaining hands to the left and repeat until the hands are empty

  3. Score the round, keep puddings aside and deal new hands for the next round

A quick introduction to the base game. Use your edition’s rulebook for full setup, card effects and exceptions.

Official rules ↗

A feel for the game

fast setupbeginner friendlychill
Suggested age
8+
Interaction
Medium
Reading
None
Conflict
Light
Luck or skill
Mixed
Table space
Small
Downtime
Low

Playing times and difficulty are catalog estimates and may vary by group and edition. Consult the official rulebook for complete rules.

More your kind of game

Sushi Go Party!

Choose a menu, pass hands of sushi cards and collect scoring combinations.

2–8players20–20min1/5 · Easycomplexity5 minlearn & setupCompetitiveplay styleBest with 5ages 8+
CardDrafting
More game facts
Interaction
Medium
Reading
None
Conflict
None
Luck or skill
Mixed
Table space
Small
Downtime
Low
Player elimination
No

How it plays: Card drafting · Set collection

Point Salad

Draft vegetables and scoring cards that turn your collection into points.

2–6players15–30min1/5 · Easycomplexity5 minlearn & setupCompetitiveplay styleBest with 4ages 8+
CardDrafting
More game facts
Interaction
Medium
Reading
None
Conflict
Light
Luck or skill
Skill
Table space
Small
Downtime
Low
Player elimination
No

How it plays: Open drafting · Set collection

No Thanks!

Pay chips to avoid cards or take them to build runs with fewer penalty points.

3–7players20–20min1/5 · Easycomplexity3 minlearn & setupCompetitiveplay styleBest with 5ages 8+
CardQuick
More game facts
Interaction
Medium
Reading
Low
Conflict
Light
Luck or skill
Mixed
Table space
Small
Downtime
Low
Player elimination
No

How it plays: Push your luck · Set collection