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Help a teammate guess a mystery word by writing a single clue each. Matching clues disappear, so the obvious answer can be the least useful one.
- Time to teach
- About 2 min
- Time to set up
- About 1 min
How it plays
Rules at a glance
Your goal
Earn the highest shared score you can from a deck of 13 mystery cards.
The flow of play
- 1
The active player chooses a word number without seeing the card; everyone else writes one clue
- 2
Compare the clues without the active player and remove identical or invalid clues
- 3
The active player guesses or passes: keep a correct card, discard one for a pass, or lose an additional card for a wrong guess
A quick introduction to the base game. Use your edition’s rulebook for full setup, card effects and exceptions.
Official rules ↗A feel for the game
co opsocialbeginner friendlyfast setupscalable
Playing times and difficulty are catalog estimates and may vary by group and edition. Consult the official rulebook for complete rules.
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