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Build a shared card tower while moving a wooden superhero upward. Each new floor gives the next player a less stable structure to work with.
- Time to teach
- About 2 min
- Time to set up
- About 2 min
How it plays
Rules at a glance
Your goal
Play your last roof card to win, or have the fewest roofs among the other players if someone collapses the tower.
The flow of play
- 1
Build walls in the pattern shown by the current roof, using one hand at a time
- 2
Place a roof card from your hand and resolve its symbol, moving Rhino Hero when instructed
- 3
Continue until someone empties their hand, the tower falls, or every wall is used
A quick introduction to the base game. Use your edition’s rulebook for full setup, card effects and exceptions.
Official rules ↗A feel for the game
no readingloudfast setup
Playing times and difficulty are catalog estimates and may vary by group and edition. Consult the official rulebook for complete rules.
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