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Thematic illustration for Spirit Island
StrategyCo-op

Spirit Island

Coordinate spirits with different powers to defend an island from invading settlers.

Players1–4 best with 2
Play time90–120 min
Complexity4.1/5 · Hard
Learn & set up35 min

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At the table

Play spirits defending an island against invading settlers. Each spirit grows differently, and planning around the invaders' upcoming actions is essential.

Play style
Cooperative
Suggested age
14+
Time to teach
About 25 min
Time to set up
About 10 min
Player elimination
No

How it plays

Hand managementArea control

Rules at a glance

Your goal

Meet the current terror level’s victory condition before blight, loss of a spirit’s presence or the invader deck causes defeat.

The flow of play

  1. Grow your spirit, gain energy and choose power cards together

  2. Resolve fast powers, then fear effects and the invaders’ ravage, build and explore actions

  3. Resolve slow powers and let time pass before the next spirit phase

A quick introduction to the base game. Use your edition’s rulebook for full setup, card effects and exceptions.

Official rules ↗

A feel for the game

heavybrain burnerasymmetricco op
Suggested age
14+
Interaction
High
Reading
High
Conflict
None
Luck or skill
Skill
Table space
Large
Downtime
High

Playing times and difficulty are catalog estimates and may vary by group and edition. Consult the official rulebook for complete rules.

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