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Thematic illustration for Splendor Duel
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Splendor Duel

Draft gems from a shared grid and race toward three different victory conditions.

Players2–2 best with 2
Play time20–30 min
Complexity2/5 · Easy
Learn & set up8 min

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At the table

Compete over a shared grid of gems, pearls and gold while building a card engine. Privileges and three victory conditions keep this duel more tactical than the original.

Play style
Competitive
Suggested age
10+
Time to teach
About 5 min
Time to set up
About 3 min
Player elimination
No

How it plays

Open draftingEngine building

Rules at a glance

Your goal

Meet any victory condition: 20 total prestige, 10 crowns, or 10 prestige in one color.

The flow of play

  1. Optionally use privileges or refill the board

  2. Take adjacent gems, reserve a card, or buy a development

  3. Resolve card abilities and check the three victory conditions

A quick introduction to the base game. Use your edition’s rulebook for full setup, card effects and exceptions.

Space Cowboys game and rules ↗

A feel for the game

couplescompetitivebrainyfast setup
Suggested age
10+
Interaction
High
Reading
None
Conflict
Heavy
Luck or skill
Skill
Table space
Small
Downtime
Low

Playing times and difficulty are catalog estimates and may vary by group and edition. Consult the official rulebook for complete rules.

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Reading
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Conflict
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Luck or skill
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Table space
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Downtime
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Player elimination
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Reading
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Conflict
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Luck or skill
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Table space
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Downtime
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Player elimination
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Draft cards across three ages to develop a city and construct its wonder.

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Interaction
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Reading
Low
Conflict
Light
Luck or skill
Mixed
Table space
Medium
Downtime
Low
Player elimination
No

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