Compete over a shared grid of gems, pearls and gold while building a card engine. Privileges and three victory conditions keep this duel more tactical than the original.
Play style
Competitive
Suggested age
10+
Time to teach
About 5 min
Time to set up
About 3 min
Player elimination
No
How it plays
Open draftingEngine building
Rules at a glance
Your goal
Meet any victory condition: 20 total prestige, 10 crowns, or 10 prestige in one color.
The flow of play
1
Optionally use privileges or refill the board
2
Take adjacent gems, reserve a card, or buy a development
3
Resolve card abilities and check the three victory conditions
A quick introduction to the base game. Use your edition’s rulebook for full setup, card effects and exceptions.