Collect gems to buy development cards that permanently discount future purchases. The race is about building just enough of an engine before turning it into prestige.
Play style
Competitive
Suggested age
10+
Time to teach
About 5 min
Time to set up
About 2 min
Player elimination
No
How it plays
Engine buildingOpen drafting
Rules at a glance
Your goal
Have the most prestige after someone reaches 15 points and the current round finishes.
The flow of play
1
Take three different gem colors, take two of one color when allowed, reserve a card, or buy a development
2
Use development bonuses to reduce purchase costs and attract at most one eligible noble at turn end
3
Keep no more than ten tokens at turn end and finish the round when someone reaches 15 prestige
A quick introduction to the base game. Use your edition’s rulebook for full setup, card effects and exceptions.