Build shared fireworks while holding your cards facing away from yourself. Teammates must spend scarce hints to tell you what you hold.
Play style
Cooperative
Suggested age
8+
Time to teach
About 5 min
Time to set up
About 2 min
Player elimination
No
How it plays
Hand managementLimited communication
Rules at a glance
Five-color base game using the R&R Games rulebook. Multicolor variants change scoring and hint rules.
Your goal
Build five ascending fireworks for a perfect 25 points, or score your completed progress when the draw deck runs out; three failed plays lose the game.
The flow of play
1
Choose one action: give a legal hint, discard a card, or attempt to play a card
2
Spend a hint token to identify every card of one color or value in a teammate’s hand; discarding restores a token
3
Play each color from one to five, drawing after plays and discards; after the last draw, everyone takes one final turn
A quick introduction to the base game. Use your edition’s rulebook for full setup, card effects and exceptions.