Play numbered cards in ascending order without discussing what you hold. Shared timing becomes the only way to sense whether someone else must play first.
Play style
Cooperative
Suggested age
8+
Time to teach
About 2 min
Time to set up
About 1 min
Player elimination
No
How it plays
TimingLimited communication
Rules at a glance
Your goal
Complete level 12 with two players, level 10 with three, or level 8 with four before the team runs out of lives.
The flow of play
1
Deal each player a number of cards equal to the current level
2
Without discussing or signaling card values, play cards in ascending order whenever you judge the time is right
3
Lose a life for an out-of-order play, or unanimously spend a throwing star to discard everyone’s lowest card
A quick introduction to the base game. Use your edition’s rulebook for full setup, card effects and exceptions.